During Tuesday’s Nintendo Direct Mini, Back to Monkey Island was finally seen in motion. The return of Ron Gilbert and Dave Grossman after more than 30 years of absence, has greatly interested fans of the classic point-and-click adventure genre. And unfortunately the fans are assholes wherever he goes, people leaving bad, offensive comments on his profile, to the point that Gilbert has announced he will no longer discuss the matter. more online games.
Among the fans, a word we should probably remember stands for “fanatics”, there are always those who have a habit of spoiling everything they touch. For most ordinary people, notice that Monkey island is returning, and Gilbert and Grossman are running the project, is exciting and tense news. A beloved ’90s movie is coming back, made by the people who made it so great, so let’s look forward to it, but also…if it’s less than great how about better? It’s standard response, stay tuned to find out.
Unfortunately, there is always a large number of others who feel religious fervor wanting to completely erase anything and anyone that they believe has committed even the slightest act of blasphemy, and in case Back to Monkey Island, it’s its work of art. Art, when it happened, I responded with a headline that says “Looks great.”
Of course, art judgment is subjective, and there are a large number of people in the comments who share that they do not like this style. And fair, because it didn’t work for them. I assume these people don’t leave after that abuse above Gilbert’s personal page (offline at time of writing), but sadly that’s what so many others have done. Enough that Gilbert had announced (as reported by VGC) that such “personal attacks” mean that he is closing comments and that “I will not post about the game anymore. The joy of sharing was spurred on by me. “
What a miserable situation, for all whoever seen of the game is a few seconds of in-game scene, detached from narration, dialogue, or even sound effects.
To be clear, this is not about “criticism,” nor is it about Gilbert disapproving of it. This is about “personal attacks”, to the extent that a man who has had a strong voice in the gaming industry for over 30 years, and has faced a lot of criticism, has been dismissed. chased by misery at the reaction of those who claim to be fans of his creation.
The red flag phrase this time is “Memphis company, ” A term they all heard for the first time this week and are repeating with confidence simply because of its irrelevance. Or, you know, comment like this:
waited 30 years for this.
just when i wanted to say, whatever you do don’t turn it into a leftist polysexual bs, i saw this lousy graphic style.
This cannot be saved anymore.
Definitely won’t buy it
Or genius insight such as,
this is the product of someone who hates what he has created and is proving to all of you that he never wanted to do another one.
And here are the rest after Personal insults have been removed.
Of course, this is stupid because everyone Monkey island the game has seen a significant change in art style, since the first sequel of 1991, LeChuck’s Revenge. Like Gilbert pointed out a few weeks back,
Monkey Island 1 and 2 is not a pixel art game. Those are games that use the most advanced technology and art. Monkey Island 1 comes in 16 EGA colors and we took the opportunity to upgrade it to 256 colors. Monkey Island 2 features the magical wizardry of scanned work by Peter Chan and Steve Purcell and we look forward to continuing to push things forward.
third game, Curse, very different from the first two, and still rightly revered to this day. I remember hate a change in style when I was 19 years old, and an idiot, that’s enough It took me decades to realize how great a game is. Then Wednesday, Escape, features great cartoon art by Steve Purcell, but is unlike any previous entry. The two decades since have given us great remakes of the first two, with a modern interpretation of the original pixel graphics and a different Telltale approach. Monkey Island Comics. You will get points. This is tradition. A new style for a new game. The idea that it was a betrayal not at all the previous item is banana.
Not liking the new style is absolutely anyone’s prerogative. People think it looks terrible. They get really frustrated because it doesn’t match the expectations they imagine for themselves. But making someone’s life so miserable that they don’t want to talk about the game they’re making anymore, and sticking with me here, is perhaps stupid?
“It was a great game and everyone on the team is very proud of it,” Gilbert said on his blog. “Play it or don’t play it but don’t spoil it for others.”
I will have the last word for Gilbert’s Can post on blog (and of course we reached out to him to ask if he’d like to comment further.)
I wanted the art in Return to Monkey Island to be provocative, shocking, and not what people expected. Rex [Crowle] is an incredible creative force and we have an incredible team of artists, animators, sound designers, programmers and testers, all of whom pour their hearts out. into this game and it’s amazing to watch, play and listen.